Dla poszczególnych zdarzeń zdefiniowane są osobne struktury. Unia XEvent łączy je w jedno: typedef union _XEvent { int type; XAnyEvent xany; XKeyEvent xkey; XButtonEvent xbutton; XMotionEvent xmotion; XCrossingEvent xcrossing; XFocusChangeEvent xfocus; XExposeEvent xexpose; XGraphicsExposeEvent xgraphicsexpose; XNoExposeEvent xnoexpose; XVisibilityEvent xvisibility; XCreateWindowEvent xcreatewindow; XDestroyWindowEvent xdestroywindow; XUnmapEvent xunmap; XMapEvent xmap; XMapRequestEvent xmaprequest; XReparentEvent xreparent; XConfigureEvent xconfigure; XGravityEvent xgravity; XResizeRequestEvent xresizerequest; XConfigureRequestEvent xconfigurerequest; XCirculateEvent xcirculate; XCirculateRequestEvent xcirculaterequest; XPropertyEvent xproperty; XSelectionClearEvent xselectionclear; XSelectionRequestEvent xselectionrequest; XSelectionEvent xselection; XColormapEvent xcolormap; XClientMessageEvent xclient; XMappingEvent xmapping; XErrorEvent xerror; XKeymapEvent xkeymap; long pad; } XEvent;

Zobacz też: manual do struktury XEvent